Sex Tech Hacker qDot Combines Video Games with Erotic Haptic Feedback

M. Christian
8 Min Read

Using non-sexual digital spaces to explore pleasure.

Sex Hacker qDot

You know what’s cool—what’s really cool—about our ongoing technological explosion of all things sexual and what it might mean for human sexuality in the coming years and decades?  

Well, sure, there’s all the nifty new breakthroughs in everything from virtual reality to sex dolls, with entrepreneurs constantly challenging themselves and their competition to release bigger, better, more interactive and immersive sex tech.

But what’s even cooler is how so many people are taking what would otherwise be disparate technological elements and merging them together in often totally unexpected ways, forging what could be entirely new forms of sexual expression and pleasure.

Say, for instance, combining sex tech and video games to create sexually subversive haptic spaces. 

Say hello to qDot

That term, “subversive haptic spaces,” comes courtesy of Kyle Machulis, a Computer Science graduate from the University of Oklahoma with a flair for taking sex tech to fascinating new places.

Through his Buttpluggin’ With qDot Youtube channel, Machulis explores the mechanics behind erotic new devices as well as creates his own innovative ways to use them that the developers no doubt never dreamed of.

A perfect example is his recent video, The Hidden Game: Intimate Haptics in MOGs, where he recreates a talk he gave at the 33rd Annual Meeting Of The Society For Literature, Science, and the Arts, which was held at the University of California, Irvine.

Here Machulis gets into the idea of using otherwise non-sexual video games as an unexpectedly erotic playground by modifying, or “modding,” them to interact with sexual devices.

In the video, he says in the original lecture’s abstract that while modding is quite common among gamers, adding a sexual component to the game creates a whole new experience: 

While these modifications to the game’s play style and rules may enhance, redefine, or invent new play styles for mainstream players, for others they provide a way to use the established online space for intimate sexual communication and interaction.

“Subversive haptic spaces” is his label for the new level of meaning added to this form of entertainment, and, as he goes on to say, it can be (please excuse the expression) a real game-changer.

Creating Crash and playing in public

Burnout

While there’s a lot to digest in his video, which we thoroughly suggest you watch, a few things came up that are worth mentioning and even exploring a bit further.

One of these was the way he managed, using the popular car racing game Burnout coupled with his own intimate erotic haptics, to create a version of J. G. Ballard’s Crash: an erotically subversive novel where characters are sexually aroused by, you guessed it, automobile collisions.

Machulis also discusses how he used his game haptics router with another car-centered game, Rocket League, to give fans of camgirl Riley Nicks an innovative way of sexually interacting with her, with each point scored in the game linked to triggering a sex tech device she was using.

But these pragmatic and erotically entertaining uses of technology aren’t Machulis’s only strong suit. For all his inventiveness, he also gives an impressive amount of careful thought to what all this means.

For example, using an otherwise non-sexual arena, like games played online with other humans, raises questions about sexual consent. After all, these other players didn’t agree to participate in an erotic experience, whether they were aware of it or not.

A solution to this, he suggests, is to only use his haptic router in private, rather than public, settings. Not only is this a notably ethical thing to do, it also addresses that it might actually be illegal, even criminal, to do otherwise, considering the participation of non-consenting adults and possibly children.

Healsluts and new levels

Healsluts

Machulis also brings up something that we’re sorry to say we hadn’t heard of until now: using BDSM sexual dynamics in a video game setting.

Healsluting, we learn, is where those who enjoy power-dynamic erotic roleplaying take that dynamic and overlay it into the character roles in games such as Overwatch.

Beyond giving kinksters a new way to play, Healsluting can also be a way for those interested in BDSM, or exploring other aspects of their sexuality, to try new things in a safe and non-judgmental space.

Morgan, a game player interviewed by The Daily Dot, put it this way, “These online anonymous roleplays provided what felt like a safe outlet to delve further into these kinks and scenarios that I sometimes struggled with in real life.” 

Long-distance sex and Beat Saber

Beat Saber

Then there’s the exciting idea of using games as a way to maintain sexual playfulness and excitement in long-distance relationships.

As Machulis reports, he spoke to a couple who used the rhythm game Beat Saber to add a special extra kink to their sex play: one person in the relationship scoring a hit created a response in the other partner’s sex toy.

This example gets the imagination going. Other types of games could be used in a similar manner, creating special commands as part of immersive role-playing games. This way, people playing together could exchange physical sexual stimulation along with their characters, or they could tie stimulation to something unique and not immediately sexual in the game.

Such practices, in turn, might create something like a wholly different form of sexual expression, with players connecting erotic pleasure to hitting high scores in whatever game they like to play. 

Playing outside the box

Machulis joins the ranks of other playful sex tech experimenters like the team of Cathline Smoos and Aurélien Fache, who we’ve covered many times before.

They are excellent evidence that while we may hoot and whistle with excitement over this or that new technological sexual plaything, some of the most truly exciting developments come from taking these devices and merging them with something even more impressive.

Because, after all, sex isn’t just about what we can do with our genitals, augmented with technology or not; rather, sex is also about the mind. The awesome power of imagination, coupled with an exuberant love of play, will be what truly opens the doors to where sex will go in the future.

Image sources: Buttpluggin’ With qDot

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M.Christian (they/them) loves nothing better than exploring the intersections of sex and technology—and speculating on the future of both. A highly regarded erotica writer they have six novels,12 collections, 100+ short stories, and 25 anthologies as an editor to their name. Their non-fiction regularly appears in many sites, but they're most proud of being a regular contributor to Future of Sex. Of their erotic fiction, Tristan Taormino said that “M.Christian is a literary stylist of the highest caliber: smart, funny, frightening, sexy—there's nothing [they] can't write about… and brilliantly.” Reflecting their unique ability to sympathetically and convincingly write for a range of genders and sexual orientations, their stories have appeared in multiple editions of Best American Erotica, Best Gay Erotica, Best Lesbian Erotica, The Mammoth Books of Erotica, and others. Their collection of gay erotic fiction, Dirty Words, was a finalist for the Lambda Literary Award. While a majority of their stories have been collected into books like Dirty Words, their fondness for combining sex and science fiction is clearly evident in collections that include Rude Mechanicals, Technorotica, Better Than The Real Thing, Skin Effect Effect, Bachelor Machine, and Hard Drive: The Best Sci-Fi Erotica of M.Christian. As a novelist, M.Christian’s versatility is on full display with Running Dry, The Very Bloody Marys, Brushes, Painted Doll; and the somewhat controversial queer BDSM/horror/thrillers Finger's Breadth, and Me2. M.Christian has worked on the industry’s production side as an Associate Publisher for Renaissance E Books and as a Publisher for Digital Parchment Services. The latter dedicated to celebrating the works of science-fiction legends such as William Rotsler, Jerome Bixby, Jody Scott, Arthur Byron Cover, Ernest Hogan, and James Van Hise. Covering topics like BDSM safety, sexual education, senior sexuality concerns, queer and gender issues, plus reviewing a variety of sex tech products, M.Christian’s non-fiction has appeared on sites like Kinkly, Tickle.Life, Sexpert, Queer Majority, Sex for Every Body, and—of course—their ongoing work for Future of Sex. If there’s anything M.Christian enjoys more than writing, it’s teaching. A featured presenter, sometimes with their friend Ralph Greco Jr, at national sex and BDSM events, they have lectured on kink play (with an emphasis on safety), polyamory, boosting sexual creativity, and erotica writing--for beginners or those wanting to go pro. M.Christian is a cohost on two popular sex-education podcasts: Love’s Outer Limits with Dr. Amy Marsh and Licking Non-Vanilla with Ralph Greco, Jr.
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